From 72f9fd15396a3497c57b7b633cdf8e01e157e5d5 Mon Sep 17 00:00:00 2001 From: randomuser Date: Fri, 29 Apr 2022 11:33:31 -0500 Subject: [PATCH] don't use the bad star import system --- demo.py | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/demo.py b/demo.py index d12aad6..bb90f86 100644 --- a/demo.py +++ b/demo.py @@ -1,12 +1,12 @@ #!/usr/bin/env python3 -from map import * -from render import * +import map +import render def main(): textures = [] - textures.append(Texture("char", "#", "hash")) - textures.append(Texture("mchar", "simple", "simple")) + textures.append(map.Texture("char", "#", "hash")) + textures.append(map.Texture("mchar", "simple", "simple")) for i in textures: i.load() @@ -15,18 +15,18 @@ def main(): for i in range(10, 20): for j in range(2, 8): - t = Tile([i, j], "placeholder") + t = map.Tile([i, j], "placeholder") t.addTexture(textures[0]) tiles.append(t) - t = Tile([23, 2], "placeholder") + t = map.Tile([23, 2], "placeholder") t.addTexture(textures[1]) tiles.append(t) - render = Renderer() - [render.addTile(i) for i in tiles] + renderer = render.Renderer() + [renderer.addTile(i) for i in tiles] - render.finalRender() + renderer.finalRender() if __name__ == "__main__": main()