some improvments and added features, needs polishing
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cba178e2a3
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85
c/colors.c
85
c/colors.c
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@ -1,6 +1,8 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <dirent.h>
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#include <errno.h>
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#include <time.h>
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#include <stddef.h>
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#include <sys/types.h>
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#include <sys/wait.h>
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@ -14,6 +16,14 @@ struct color {
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int b;
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};
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void init_random(void) {
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srand(time(0));
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}
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int rand_range(int u, int l) {
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return (rand() % (u - l + 1)) + l;
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}
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void exec_with_stdout(char *file, char *args[], char *buf, int length) {
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int pfds[2];
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pipe(pfds);
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@ -103,6 +113,15 @@ void adjust_colors(struct color *colors) {
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blend_color(&colors[15], &e, &colors[15]);
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}
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int check_colors(struct color *colors) {
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int j = 0;
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for(int i = 0; i < 16; i++) {
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if(colors[i].r == colors[i].g == colors[i].b) j++;
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}
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if(j > 0) return 0;
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return 1;
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}
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struct color *get_colors(char *filename) {
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/* check for permission */
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if(access(filename, F_OK | R_OK) != 0) {
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@ -116,33 +135,70 @@ struct color *get_colors(char *filename) {
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return col;
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}
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char *get_conf_file(char *file) {
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static char buffer[128];
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/* generalized function ,
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* used by get_conf_file and get_wal_dir */
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char *get_file_gen(char *initvar, char *backvar, char *postfix, char *file) {
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printf("%s %s %s %s\n", initvar, backvar, postfix, file);
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static char buffer[256];
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int extension = 0;
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char *path = getenv("XDG_CONFIG_HOME");
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char *path = getenv(initvar);
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if(!path) {
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path = getenv("HOME");
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path = getenv(backvar);
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extension = 1;
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}
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if(!path) {
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printf("do you have a $HOME?\n");
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fprintf(stderr, "error: both initvar and backvar are undefined.\n");
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exit(1);
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}
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snprintf(buffer, 128, "%s%s/%s", path, extension ? "/.config/cwal" : "", file);
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snprintf(buffer, 256, "%s%s/%s", path, extension ? postfix : "", file);
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return buffer;
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}
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void print_color(struct color *color) {
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printf("#%x%x%x\n", color->r, color->g, color->b);
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char *get_conf_file(char *file) {
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return get_file_gen("XDG_CONFIG_HOME", "HOME", "/.config/cwal", file);
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}
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void run_handler(struct color *colors) {
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/* pass NULL to get the base dir name, not specific file */
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char *get_wal_dir(char *file) {
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if(!file) file = "";
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return get_file_gen("XDG_DATA_HOME", "HOME", "/.local/share/wallpapers", file);
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}
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char *select_random(void) {
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printf("%s\n", get_wal_dir(NULL));
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DIR *dir = opendir(get_wal_dir(NULL));
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struct dirent *file;
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/* probably should move hardcoded constants somewhere that makes sense */
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static char names[50][256];
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int i = 0, random;
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init_random();
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while(file = readdir(dir)) {
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if(i == 50) break;
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if(file->d_type != DT_REG) continue;
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memcpy(&names[i], file->d_name, 256);
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i++;
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}
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random = rand_range(i - 1, 0);
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return names[random];
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}
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void print_color(struct color *color) {
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printf("#%02x%02x%02x\n", color->r, color->g, color->b);
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}
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void run_handler(struct color *colors, char *wal) {
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char chars[16][8];
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char *argv[18];
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for(int i = 0; i < 16; i++) {
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snprintf(&chars[i], 8, "#%x%x%x", colors[i].r, colors[i].g, colors[i].b);
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snprintf(&chars[i], 8, "#%02x%02x%02x", colors[i].r, colors[i].g, colors[i].b);
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}
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for(int i = 0; i < 16; i++) {
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argv[i + 1] = &chars[i];
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@ -170,13 +226,18 @@ struct settings {
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};
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int main(void) {
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struct color *colors = get_colors("/home/usr/.local/share/wallpapers/forest-steps.jpg");
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char *file = select_random();
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printf("%s\n", file);
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file = get_wal_dir(file);
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printf("%s\n", file);
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struct color *colors = get_colors(file);
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printf("%i\n", check_colors(colors));
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for(int i = 0; i < 16; i++) {
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print_color(&colors[i]);
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}
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run_handler(colors);
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run_handler(colors, file);
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get_conf_file("hello");
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