move timerlib.h -> timerlib.c, also slight update
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b700a35ded
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3ad3002985
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@ -4,7 +4,7 @@
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#include <poll.h>
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#include <string.h>
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#include "timerlib.h"
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#include "timerlib.c"
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struct settings {
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int e:1; /* use escape (v assumed) */
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@ -51,12 +51,10 @@ void timerloop() {
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t->c = timerissettings;
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}
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char *c;
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struct pollfd *p = malloc(sizeof p);
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p->fd = STDIN_FILENO;
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p->events = POLLIN;
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struct pollfd p = { .fd = STDIN_FILENO, .events = POLLIN };
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for(;;) {
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poll(p, 1, 60);
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if(p->revents == POLLIN) {
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poll(&p, 1, 60);
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if(p.revents == POLLIN) {
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/* TODO: make this nicer */
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getchar();
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if(settings.e) {
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@ -73,7 +71,7 @@ void timerloop() {
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fflush(stdout);
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}
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else if(settings.v) printf("%s\n", c);
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if(timerstate(t)) break;
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if(timerstop(t)) break;
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timerupdate(t);
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sleep(1);
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}
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@ -1,8 +1,10 @@
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struct timer {
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int m;
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int s;
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void (*u)(struct timer *t);
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int (*c)(struct timer *t);
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int m; /* minutes */
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int s; /* seconds */
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int d; /* data storage */
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void (*u)(struct timer *t); /* update function */
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int (*c)(struct timer *t); /* stop check function */
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int (*p)(struct timer *t); /* pause check function */
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};
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void timerdec(struct timer *t) {
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@ -25,24 +27,34 @@ void timerupdate(struct timer *t) {
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if(t->u != NULL) t->u(t);
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}
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int timerstate(struct timer *t) {
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if(t->c != NULL) {
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if(t->c(t)) return 1;
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int timerstate(int (*f)(struct timer *t), struct timer *t) {
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if(f != NULL) {
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if(f(t)) return 1;
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else return 0;
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}
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return 0;
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}
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int timerstop(struct timer *t) {
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return timerstate(t->c, t);
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}
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int timerpause(struct timer *t) {
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return timerstate(t->p, t);
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}
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int timerzero(struct timer *t) {
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if(t->m == 0 && t->s == 0) return 1;
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return 0;
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}
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struct timer *timerinit(void) {
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struct timer *t = malloc(sizeof t);
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struct timer *t = malloc(sizeof *t);
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t->m = 0;
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t->s = 0;
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t->d = 0;
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t->u = NULL;
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t->c = NULL;
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t->p = NULL;
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return t;
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}
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