Fix selection bug
After the commit named "Remove timeout in the main loop", selection is not working in the proper way. After selecting something, press mouse button in a line outside of selection causes an incorrect highlight. This patch fix the problem forcing a draw after the press event, but this is only a fast hack. Real solution means rewriting selection code. --- st.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-)
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parent
c5a9b799d4
commit
d81250e5f9
5
st.c
5
st.c
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@ -561,8 +561,11 @@ bpress(XEvent *e) {
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if(IS_SET(MODE_MOUSE))
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if(IS_SET(MODE_MOUSE))
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mousereport(e);
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mousereport(e);
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else if(e->xbutton.button == Button1) {
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else if(e->xbutton.button == Button1) {
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if(sel.bx != -1)
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if(sel.bx != -1) {
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sel.bx = -1;
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tsetdirt(sel.b.y, sel.e.y);
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tsetdirt(sel.b.y, sel.e.y);
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draw();
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}
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sel.mode = 1;
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sel.mode = 1;
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sel.ex = sel.bx = X2COL(e->xbutton.x);
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sel.ex = sel.bx = X2COL(e->xbutton.x);
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sel.ey = sel.by = Y2ROW(e->xbutton.y);
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sel.ey = sel.by = Y2ROW(e->xbutton.y);
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