jsfw/hid.h

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// vi:ft=c
#ifndef HID_H_
#define HID_H_
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#include "net.h"
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#include "server.h"
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#include <linux/input-event-codes.h>
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#include <stdint.h>
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// Unique identifier for devices (provided by linux), May be the mac address
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typedef uint64_t uniq_t;
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// Mapping to go from index to id of events
// the id of an event is the code field of a input_event struct
// the index is given (somewhat arbitrarily) by hid.c::setup_device, this is done because ids are sparse
// and innefficient to transfer over network (especially for keys that can range from 0 to 700).
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typedef struct {
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uint16_t abs_indices[ABS_CNT];
uint16_t rel_indices[REL_CNT];
uint16_t key_indices[KEY_CNT];
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} DeviceMap;
// A struct representing a connected device
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typedef struct {
int event;
int hidraw;
uniq_t uniq;
char *name;
DeviceMap mapping;
MessageDeviceInfo device_info;
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} PhysicalDevice;
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typedef struct {
PhysicalDevice dev;
ServerConfigController ctr;
} Controller;
void *hid_thread(void *arg);
void return_device(Controller *c);
void forget_device(Controller *c);
Controller *get_device(char *tag);
void apply_controller_state(Controller *c, MessageControllerState *state);
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#endif