This commit is contained in:
viandoxdev 2022-08-30 00:27:03 +02:00
parent 5d8141c2df
commit 05a3be76f8
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GPG Key ID: AF1410C5BC10AA25
18 changed files with 1034 additions and 123 deletions

2
.clang-format Normal file
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@ -0,0 +1,2 @@
BasedOnStyle: LLVM
IndentWidth: 4

2
.gitignore vendored
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@ -1,4 +1,4 @@
.ccls-cache .ccls-cache
build objects
jsfw jsfw
plan plan

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@ -1,13 +1,13 @@
Q=@ Q=@
CC=gcc CC=gcc
CFLAGS=-g -Wall CFLAGS=-g -Wall -Wno-format-truncation
LDFLAGS= LDFLAGS=
BUILD_DIR=./build BUILD_DIR=./objects
BIN=jsfw BIN=jsfw
RUNARGS=client /dev/input/js0 localhost 7776 RUNARGS=client localhost 7776
SOURCES=main.c hid.c SOURCES=$(wildcard *.c)
OBJECTS:=$(patsubst %.c,$(BUILD_DIR)/%.o,$(SOURCES)) OBJECTS:=$(patsubst %.c,$(BUILD_DIR)/%.o,$(SOURCES))

6
client.h Normal file
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@ -0,0 +1,6 @@
#ifndef CLIENT_H
#define CLIENT_H
#endif

323
hashmap.c
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@ -1,10 +1,15 @@
#include "hashmap.h" #include <math.h>
#include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
int seed = 0; #include "hashmap.h"
#include "util.h"
uint32_t seed = 0;
void init_seed() { void init_seed() {
if(seed) return; if (seed)
return;
seed = random(); seed = random();
} }
@ -18,22 +23,10 @@ void init_seed() {
#define PRIME4 0x27D4EB2FU /*!< 0b00100111110101001110101100101111 */ #define PRIME4 0x27D4EB2FU /*!< 0b00100111110101001110101100101111 */
#define PRIME5 0x165667B1U /*!< 0b00010110010101100110011110110001 */ #define PRIME5 0x165667B1U /*!< 0b00010110010101100110011110110001 */
uint32_t _rotl(const uint32_t value, int shift) { uint32_t xxhash32(uint8_t *data, size_t len) {
if ((shift &= sizeof(value)*8 - 1) == 0) size_t end = len;
return value; size_t offset = 0;
return (value << shift) | (value >> (sizeof(value)*8 - shift)); uint32_t h32;
}
uint32_t _rotr(const uint32_t value, int shift) {
if ((shift &= sizeof(value)*8 - 1) == 0)
return value;
return (value >> shift) | (value << (sizeof(value)*8 - shift));
}
uint32_t hash(uint8_t * data, int len) {
int end = len;
int offset = 0;
int h32;
if (len >= 16) { if (len >= 16) {
int limit = end - 16; int limit = end - 16;
uint32_t v1 = seed + PRIME1 + PRIME2; uint32_t v1 = seed + PRIME1 + PRIME2;
@ -42,38 +35,40 @@ uint32_t hash(uint8_t * data, int len) {
uint32_t v4 = seed - PRIME1; uint32_t v4 = seed - PRIME1;
do { do {
v1 += (*(uint32_t*)(data + offset)) * PRIME2; v1 += (*(uint32_t *)(data + offset)) * PRIME2;
v1 = _rotl(v1, 13); v1 = rotl(v1, 13);
v1 *= PRIME1; v1 *= PRIME1;
offset += 4; offset += 4;
v2 += (*(uint32_t*)(data + offset)) * PRIME2; v2 += (*(uint32_t *)(data + offset)) * PRIME2;
v2 = _rotl(v2, 13); v2 = rotl(v2, 13);
v2 *= PRIME1; v2 *= PRIME1;
offset += 4; offset += 4;
v3 += (*(uint32_t*)(data + offset)) * PRIME2; v3 += (*(uint32_t *)(data + offset)) * PRIME2;
v3 = _rotl(v3, 13); v3 = rotl(v3, 13);
v3 *= PRIME1; v3 *= PRIME1;
offset += 4; offset += 4;
v4 += (*(uint32_t*)(data + offset)) * PRIME2; v4 += (*(uint32_t *)(data + offset)) * PRIME2;
v4 = _rotl(v4, 13); v4 = rotl(v4, 13);
v4 *= PRIME1; v4 *= PRIME1;
offset += 4; offset += 4;
} while(offset <= limit); } while (offset <= limit);
// main loop ends // main loop ends
// mix // mix
h32 = _rotl(v1, 1) + _rotl(v2, 7) + _rotl(v3, 12) + _rotl(v4, 18); h32 = rotl(v1, 1) + rotl(v2, 7) + rotl(v3, 12) + rotl(v4, 18);
} else { } else {
h32 = seed + PRIME5; h32 = seed + PRIME5;
} }
for(h32 += len; offset <= end - 4; offset += 4) { if (end > 4) {
h32 += (*(uint32_t*)(data + offset)) * PRIME3; for (h32 += len; offset <= end - 4; offset += 4) {
h32 = _rotl(h32, 17) * PRIME4; h32 += (*(uint32_t *)(data + offset)) * PRIME3;
h32 = rotl(h32, 17) * PRIME4;
}
} }
while(offset < end) { while (offset < end) {
h32 += (data[offset] & 255) * PRIME5; h32 += (data[offset] & 255) * PRIME5;
h32 = _rotl(h32, 11) * PRIME1; h32 = rotl(h32, 11) * PRIME1;
++offset; ++offset;
} }
@ -88,4 +83,264 @@ uint32_t hash(uint8_t * data, int len) {
// -------------------------------------------------------- // --------------------------------------------------------
// To here // To here
// Po2
#define INIT_BUCKET_COUNT 32
#define HEADER_SIZE sizeof(void *)
#define GROW_THRESHOLD 75
// The size of an entry for a data size of <size>
#define ENTRY(size) (HEADER_SIZE + size)
// Each entry is composed of a 8 bytes header and the data (or garbage if there
// is none). The 8 bytes header is either a non null pointer to the key or zero
// if the bucket is empty
static inline void handle_alloc_error() {
printf("Error when allocating (OOM?)\n");
exit(1);
}
Map map_new(size_t data_size) {
Map map = {};
map.bucket_count = INIT_BUCKET_COUNT;
map.data_size = data_size;
map.used = 0;
map.buckets = calloc(INIT_BUCKET_COUNT, ENTRY(data_size));
map.mask = INIT_BUCKET_COUNT - 1;
if (!map.buckets)
handle_alloc_error();
return map;
}
// Double the size of the map
void map_grow(Map *map) {
size_t entry_size = ENTRY(map->data_size);
size_t new_bucket_count = map->bucket_count * 2;
void *new_alloc = calloc(new_bucket_count, entry_size);
size_t new_mask = (map->mask << 1) + 1;
if (!new_alloc)
handle_alloc_error();
void *current = map->buckets;
for (int i = 0; i < map->bucket_count; i++) {
void *header = *(void **)current;
if (header == NULL)
continue; // skip if unused
size_t len = *(size_t *)header;
void *key = header + sizeof(size_t);
uint32_t hash = xxhash32(key, len);
uint32_t index = hash & new_mask;
void *dst_bucket = new_alloc + index * entry_size;
while (*(void **)dst_bucket != NULL) {
dst_bucket += entry_size;
index++;
if (index == new_bucket_count) {
index = 0;
dst_bucket = new_alloc;
}
}
*(void **)dst_bucket = header; // set key of new bucket
memcpy(dst_bucket + HEADER_SIZE, current + HEADER_SIZE,
map->data_size); // set value of new bucket
current += entry_size;
}
free(map->buckets);
map->buckets = new_alloc;
map->mask = new_mask;
map->bucket_count = new_bucket_count;
}
void map_insert(Map *map, uint8_t *key, size_t key_len, void *data) {
uint32_t hash = xxhash32(key, key_len);
size_t index = hash & map->mask;
size_t entry_size = ENTRY(map->data_size);
void *bucket = map->buckets + index * entry_size;
// Go to next empty bucket
while (*(void **)bucket != NULL) {
bucket += entry_size;
index++;
if (index == map->bucket_count) {
index = 0;
bucket = map->buckets;
}
}
// memory for the key: the size + the data
void *key_buf = malloc(sizeof(size_t) + key_len);
if (!key_buf)
handle_alloc_error();
*(size_t *)key_buf = key_len; // write key_len
memcpy(key_buf + sizeof(size_t), key, key_len); // write key
*(void **)bucket = key_buf;
memcpy(bucket + HEADER_SIZE, data, map->data_size);
map->used++;
if (map->used * 100 / map->bucket_count > GROW_THRESHOLD) {
map_grow(map);
}
}
inline static void *map_find(Map *map, uint8_t *key, size_t key_len) {
uint32_t hash = xxhash32(key, key_len);
size_t index = hash & map->mask;
size_t entry_size = ENTRY(map->data_size);
void *bucket = map->buckets + index * entry_size;
size_t start_index = index;
while (1) {
void *header = *(void **)bucket;
if (header) {
size_t cur_key_len = *(size_t *)header;
void *cur_key = header + sizeof(size_t);
if (cur_key_len == key_len && memcmp(cur_key, key, key_len) == 0)
break; // We found the bucket (usally the first one)
}
bucket += entry_size;
index++;
// Go back to begining if we went to the end;
if (index == map->bucket_count) {
index = 0;
bucket = map->buckets;
}
// If we went over every entry without finding the bucket
if (index == start_index) {
return NULL;
}
}
return bucket;
}
bool map_contains(Map *map, uint8_t *key, size_t key_len) {
return map_find(map, key, key_len) != NULL;
}
void map_get(Map *map, uint8_t *key, size_t key_len, void *data) {
void *bucket = map_find(map, key, key_len);
if (!bucket) {
printf("ERR (map_get): key not in map\n");
return;
}
memcpy(data, bucket + HEADER_SIZE, map->data_size);
}
void map_remove(Map *map, uint8_t *key, size_t key_len, void *data) {
void *bucket = map_find(map, key, key_len);
if (!bucket) {
printf("ERR (map_remove): key not in map\n");
return;
}
if (data != NULL)
memcpy(data, bucket + HEADER_SIZE, map->data_size);
void *key_ptr = *(void **)bucket;
free(key_ptr);
*(void **)bucket = NULL;
map->used--;
}
static inline size_t map_next_index_from(Map *map, size_t from) {
if (from >= map->bucket_count)
return -1;
for (int i = from; i < map->bucket_count; i++) {
void *bucket = map->buckets + i * ENTRY(map->data_size);
if (*(void **)bucket != NULL)
return i;
}
return -1;
}
MapIter map_iter(Map *map) {
MapIter iter;
iter.map = map;
iter.next = map_next_index_from(map, 0);
return iter;
}
bool map_iter_has_next(MapIter *iter) { return iter->next != -1; }
void map_iter_next(MapIter *iter, void **key, size_t *key_len, void **data) {
void *bucket =
iter->map->buckets + ENTRY(iter->map->data_size) * iter->next;
if (key)
*key = (*(void **)bucket) + sizeof(size_t);
if (key_len)
*key_len = **(size_t **)bucket;
if (data)
*data = bucket + HEADER_SIZE;
iter->next = map_next_index_from(iter->map, iter->next + 1);
}
void _center(size_t length, char *format, uintmax_t value) {
size_t l = snprintf(NULL, 0, format, value);
char str[l + 1];
int padleft = (length - l) / 2;
int padright = length - l - padleft;
snprintf(str, l + 1, format, value);
printf("%*s%s%*s", padleft, "", str, padright, "");
}
void _centers(size_t length, char * s) {
size_t l = strlen(s);
char str[l + 1];
int padleft = (length - l) / 2;
int padright = length - l - padleft;
snprintf(str, l + 1, "%s", s);
printf("%*s%s%*s", padleft, "", str, padright, "");
}
void map_debug(Map map, char *format) {
printf("%s", "┌────────┬───────────────┬───────────┬─────────┐\n");
printf("%s", "│ map │ buckets count │ data size │ members │\n");
printf("%s", "├────────┼───────────────┼───────────┼─────────┤\n");
printf("%s", "│ values │");
_center(15, "%lu", map.bucket_count);
printf("%s", "");
_center(11, "%lu", map.data_size);
printf("%s", "");
_center(9, "%lu", map.used);
printf("%s", "\n");
printf("%s", "└────────┴───────────────┴───────────┴─────────┘\n");
bool last_occ = true;
bool last_n = false;
for (size_t i = 0; i < map.bucket_count; i++) {
void * e = map.buckets + map.data_size * i;
bool locc = last_occ;
last_occ = *(void**)e != NULL;
if (!locc && !last_occ)
continue;
if (locc && !last_occ) {
if (i == 0) {
printf("%s", "┌──────────────────────────────────────────┐\n");
} else if (!last_n) {
printf("%s",
"\033[1A├────┴──────────────────┴──────────────────┤\n");
} else {
printf("%s",
"\033[1A┌────┴──────────────────┴──────────────────┤\n");
}
printf("%s", "│ ..... │\n");
printf("%s", "├────┬──────────────────┬──────────────────┤\n");
continue;
}
printf("%s", "");
_center(4, "%lu", i);
printf("%s", "");
void * ptr = *(void**)e;
_centers(18, ptr == NULL ? "N/A" : ptr + sizeof(size_t));
printf("%s", "");
_center(18, format, *(uint32_t *)(e + HEADER_SIZE));
printf("%s", "\n");
printf("├────┼──────────────────┼──────────────────┤\n");
}
if (last_occ) {
printf("\033[1A└────┴──────────────────┴──────────────────┘\n");
} else {
printf("\033[1A└──────────────────────────────────────────┘\n");
}
printf("\n\n");
}

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@ -1,6 +1,68 @@
#ifndef HASHMAP_H #ifndef HASHMAP_H
#define HASHMAP_H #define HASHMAP_H
#include <stdint.h> #include <stdint.h>
#include <unistd.h>
#include <stdbool.h>
#include <string.h>
// A hashmap
typedef struct {
// Pointer to allocation for buckets
void * buckets;
// Typically sizeof(T) for Map<_, T>
size_t data_size;
// Always a power of 2
size_t bucket_count;
// How many used buckets are there
size_t used;
size_t mask;
} Map;
typedef struct {
Map * map;
size_t next;
} MapIter;
// Create a new map of a type
#define map_of(type) map_new(sizeof(type))
// Create a new map holding value of a size
Map map_new(size_t data_size);
// Insert a key value pair in the map
void map_insert(Map * map, uint8_t * key, size_t key_len, void * data);
// Test if a key exist within a map
bool map_contains(Map * map, uint8_t * key, size_t key_len);
// Get the value of a key in the map into data
void map_get(Map * map, uint8_t * key, size_t key_len, void * data);
// Remove a key value pair from the map, if data is not NULL, write value to it.
void map_remove(Map * map, uint8_t * key, size_t key_len, void * data);
// Get an iterator of the map
MapIter map_iter(Map * map);
// Test if there is a next
bool map_iter_has_next(MapIter * iter);
// Get the next value, if key is not NULL, put a pointer to the key in key, if key_len is not NULL
// put the len of the key in key_len, if data is not null, put a pointer to the data in data.
void map_iter_next(MapIter * iter, void ** key, size_t * key_len, void ** data);
// map_insert with a string key
static inline void map_insert_str(Map * map, const char * key, void * data) {
size_t len = strlen(key) + 1;
map_insert(map, (void *)key, len, data);
}
// map_contains with a string key
static inline bool map_contains_str(Map * map, const char * key) {
size_t len = strlen(key) + 1;
return map_contains(map, (void *)key, len);
}
// map_get with a string key
static inline void map_get_str(Map * map, const char * key, void * data) {
size_t len = strlen(key) + 1;
map_get(map, (void *)key, len, data);
}
// map_remove with a string key
static inline void map_remove_str(Map * map, const char * key, void * data) {
size_t len = strlen(key) + 1;
map_remove(map, (void *)key, len, data);
}
void map_debug(Map map, char *format);
#endif #endif

247
hid.c
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@ -1,17 +1,236 @@
#include <stdlib.h> #include<stdlib.h>
#include <dirent.h> #include<dirent.h>
#include <stdio.h> #include<string.h>
#include<stdio.h>
#include<sys/ioctl.h>
#include<linux/input.h>
#include<fcntl.h>
#include<linux/uinput.h>
#include<linux/input.h>
#include<linux/joystick.h>
#include<stdbool.h>
#include<time.h>
void hid_main() { #include "hid.h"
DIR *d; #include "vec.h"
struct dirent *dir; #include "main.h"
d = opendir("/sys/class/hidraw");
if(d) { // List of uniq of the currently known devices
while ((dir = readdir(d)) != NULL) { static Vec devices;
if(dir->d_type != DT_LNK) continue; // List of the new devices of a poll, static to keep the allocation alive
printf("%s\n", dir->d_ino); static Vec new_devices;
// Queue of devices to be taken by connections
static Vec devices_queue;
// Mutex for the device queue
static pthread_mutex_t devices_queue_mutex = PTHREAD_MUTEX_INITIALIZER;
// Condvar notified on device queue update
static pthread_cond_t devices_queue_cond = PTHREAD_COND_INITIALIZER;
// Mutex for devices
static pthread_mutex_t devices_mutex = PTHREAD_MUTEX_INITIALIZER;
// uniqs are just hexadecimal numbers with colons in between each byte
uniq_t parse_uniq(char uniq[17]) {
uniq_t res = 0;
for(int i = 0; i < 17; i++) {
char c = uniq[i];
int digit;
if(c >= '0' && c <= '9') digit = c - '0';
else if(c >= 'a' && c <= 'f') digit = c - 'a' + 10;
else if(c >= 'A' && c <= 'F') digit = c - 'A' + 10;
else continue;
res <<= 4;
res += digit;
} }
closedir(d); return res;
} }
exit(0);
bool filter_event(int fd, char * event) {
char device_path[64];
snprintf(device_path, 64, "/sys/class/input/%s/device", event);
DIR * device_dir = opendir(device_path);
struct dirent * device_dirent;
bool found = false;
while((device_dirent = readdir(device_dir)) != NULL) {
if(device_dirent->d_type == DT_DIR && strncmp(device_dirent->d_name, "js", 2) == 0) {
found = true;
break;
}
}
if(!found) {
return false;
}
uint16_t info[4];
ioctl(fd, EVIOCGID, info);
return info[1] == 0x054c && info[2] == 0x05c4;
}
void poll_devices_init() {
devices = vec_of(uniq_t);
new_devices = vec_of(PhysicalDevice);
devices_queue = vec_of(PhysicalDevice);
}
PhysicalDevice get_device() {
pthread_mutex_lock(&devices_queue_mutex);
if(devices_queue.len > 0){
PhysicalDevice r;
vec_pop(&devices_queue, &r);
pthread_mutex_unlock(&devices_queue_mutex);
return r;
}
while(devices_queue.len == 0) {
pthread_cond_wait(&devices_queue_cond, &devices_queue_mutex);
}
PhysicalDevice res;
vec_pop(&devices_queue, &res);
if(devices_queue.len > 0) {
pthread_cond_signal(&devices_queue_cond);
}
pthread_mutex_unlock(&devices_queue_mutex);
return res;
}
void return_device(PhysicalDevice * dev) {
close(dev->event);
close(dev->hidraw);
pthread_mutex_lock(&devices_mutex);
for(int i = 0; i < devices.len; i++) {
uniq_t * uniq = vec_get(&devices, i);
if(*uniq == dev->uniq) {
vec_remove(&devices, i, NULL);
break;
}
}
pthread_mutex_unlock(&devices_mutex);
}
void poll_devices() {
vec_clear(&new_devices);
DIR * input_dir = opendir("/sys/class/input");
struct dirent * input;
while((input = readdir(input_dir)) != NULL) {
// Ignore if the entry isn't a linkg or doesn't start with event
if(input->d_type != DT_LNK || strncmp(input->d_name, "event", 5) != 0) {
continue;
}
PhysicalDevice dev = {};
char event_path[64];
snprintf(event_path, 64, "/dev/input/%s", input->d_name);
dev.event = open(event_path, O_RDONLY);
if(dev.event < 0) {
continue;
}
char name[256] = {};
ioctl(dev.event, EVIOCGNAME(256), name);
if(!filter_event(dev.event, input->d_name)) goto skip;
uniq_t uniq;
{
char uniq_str[17] = {};
char uniq_path[256];
snprintf(uniq_path, 256, "/sys/class/input/%s/device/uniq", input->d_name);
int uniq_fd = open(uniq_path, O_RDONLY);
if(uniq_fd < 0) goto skip;
read(uniq_fd, uniq_str, 17);
uniq = parse_uniq(uniq_str);
close(uniq_fd);
// If we couldn't parse the uniq (this assumes uniq can't be zero, which is probably alright)
if(uniq == 0) goto skip;
}
bool found = false;
pthread_mutex_lock(&devices_mutex);
for(int i = 0; i < devices.len; i++) {
uniq_t * dev_uniq = vec_get(&devices, i);
if(*dev_uniq == uniq) {
found = true;
break;
}
}
pthread_mutex_unlock(&devices_mutex);
if(found) goto skip;
dev.uniq = uniq;
char hidraw_path[64];
{
char hidraw_path[256];
snprintf(hidraw_path, 256, "/sys/class/input/%s/device/device/hidraw", input->d_name);
DIR * hidraw_dir = opendir(hidraw_path);
struct dirent * hidraw = NULL;
while((hidraw = readdir(hidraw_dir)) != NULL) {
if(strncmp(hidraw->d_name, "hidraw", 6) == 0) break;
}
if(hidraw == NULL) {
printf("Couldn't get hidraw of %s", input->d_name);
continue;
}
snprintf(hidraw_path, 64, "/dev/%s", hidraw->d_name);
closedir(hidraw_dir);
}
dev.hidraw = open(hidraw_path, O_WRONLY);
if(dev.hidraw < 0) goto skip;
pthread_mutex_lock(&devices_mutex);
vec_push(&devices, &uniq);
pthread_mutex_unlock(&devices_mutex);
vec_push(&new_devices, &dev);
printf("HID: New device, %s (%s: %012lx)\n", name, input->d_name, dev.uniq);
continue;
// close open file descriptor and continue
skip:
close(dev.event);
continue;
};
closedir(input_dir);
if(new_devices.len > 0) {
pthread_mutex_lock(&devices_queue_mutex);
vec_extend(&devices_queue, new_devices.data, new_devices.len);
// Signal that there are new devices
pthread_cond_signal(&devices_queue_cond);
pthread_mutex_unlock(&devices_queue_mutex);
}
}
void * hid_thread() {
printf("HID: start\n");
poll_devices_init();
while(1) {
poll_devices();
struct timespec ts;
ts.tv_sec = 1;
ts.tv_nsec = 0;
nanosleep(&ts, NULL);
}
return NULL;
} }

14
hid.h
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@ -1,7 +1,19 @@
#ifndef HID_H #ifndef HID_H
#define HID_H #define HID_H
#include<stdint.h>
#include<pthread.h>
#include "vec.h"
typedef uint64_t uniq_t;
void hid_main(); typedef struct {
int event;
int hidraw;
uniq_t uniq;
} PhysicalDevice;
void * hid_thread();
void return_device(PhysicalDevice * dev);
PhysicalDevice get_device();
#endif #endif

83
main.c
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@ -1,29 +1,24 @@
// vi: set shiftwidth=4 : set softtabstop=4 #include<stdio.h>
#include <stdio.h> #include<sys/ioctl.h>
#include <sys/ioctl.h> #include<linux/joystick.h>
#include <linux/joystick.h> #include<stdint.h>
#include <stdint.h> #include<fcntl.h>
#include <fcntl.h> #include<stdlib.h>
#include <stdlib.h> #include<string.h>
#include <string.h> #include<stdarg.h>
#include <stdarg.h> #include<unistd.h>
#include <unistd.h> #include<pthread.h>
#include "main.h" #include "main.h"
#include "hid.h" #include "hid.h"
#include "server.h"
const char* USAGE[] = { const char* USAGE[] = {
"jsfw client [input] [address] [port]\n", "jsfw client [address] [port]\n",
"jsfw server [port]\n", "jsfw server [port]\n",
}; };
const size_t EVENT_SIZE = sizeof(struct js_event); const size_t EVENT_SIZE = sizeof(struct js_event);
void joystick_debug(Joystick * js) {
printf("Joystick");
if(js->name) printf(" (%s)", js->name);
printf(": %u buttons, %u axes\n", js->button_count, js->axis_count);
}
void panicf(const char *fmt, ...) { void panicf(const char *fmt, ...) {
va_list args; va_list args;
va_start(args, fmt); va_start(args, fmt);
@ -34,49 +29,22 @@ void panicf(const char *fmt, ...) {
uint16_t parse_port(const char * str) { uint16_t parse_port(const char * str) {
long long n = atoll(str); long long n = atoll(str);
if(n < 0 || n > UINT16_MAX) if(n <= 0 || n > UINT16_MAX)
panicf("Invalid port: Expected a number in the range 0..%d, got %lld\n", UINT16_MAX, n); panicf("Invalid port: Expected a number in the range 1..%d, got '%s'\n", UINT16_MAX, str);
return n; return n;
} }
void server(uint16_t port) { void server(uint16_t port) {
printf("Server (port: %u).\n", port); printf("Server (port: %u).\n", port);
panicf("Uninplemented\n");
pthread_t _;
pthread_create(&_, NULL, hid_thread, NULL);
server_run(port);
} }
void client(char * input, char * address, uint16_t port) { void client(char * address, uint16_t port) {
hid_main(); printf("JSFW Client (%s:%d)\n", address, port);
printf("JSFW Client (%s -> %s:%d)\n", input, address, port);
int fd = open(input, O_RDONLY);
if(fd < 0) panicf("Couldn't open %s", input);
Joystick js = {};
char name[256];
int name_len = ioctl(fd, JSIOCGNAME(256), name);
if(name_len >= 0) {
js.name = malloc(name_len);
if(js.name) strncpy(js.name, name, name_len);
}
ioctl(fd, JSIOCGBUTTONS, &js.button_count);
ioctl(fd, JSIOCGAXES, &js.axis_count);
joystick_debug(&js);
struct js_event events[128];
while(1) {
int bytes = read(fd, events, EVENT_SIZE);
if(bytes < EVENT_SIZE) {
printf("Got %d bytes, expected at least %lu", bytes, EVENT_SIZE);
continue;
}
int count = bytes / EVENT_SIZE;
for(int i = 0; i < count; i++) {
struct js_event event = events[i];
printf("EV | type(%d) number(%d) value(%d) ts(%d)\n", event.type, event.number, event.value, event.time);
}
}
} }
int main(int argc, char* argv[]) { int main(int argc, char* argv[]) {
@ -98,13 +66,12 @@ int main(int argc, char* argv[]) {
} else if(strcmp(mode, "client") == 0) { } else if(strcmp(mode, "client") == 0) {
if(argc < 5) if(argc < 4)
panicf("Usage: %s", USAGE[0]); panicf("Usage: %s", USAGE[0]);
char * input = argv[2]; char * address = argv[2];
char * address = argv[3]; uint16_t port = parse_port(argv[3]);
uint16_t port = parse_port(argv[4]); client(address, port);
client(input, address, port);
} else { } else {
printf("Unknown mode: '%s'\n", mode); printf("Unknown mode: '%s'\n", mode);

10
main.h
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@ -1,11 +1,9 @@
#ifndef MAIN_H #ifndef MAIN_H
#define MAIN_H #define MAIN_H
#include <stdint.h> #include<stdint.h>
#include<pthread.h>
#include "vec.h"
typedef struct { void panicf(const char * fmt, ...);
char * name;
uint8_t button_count;
uint8_t axis_count;
} Joystick;
#endif #endif

87
net.c
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@ -0,0 +1,87 @@
#include "net.h"
Message msg_device_info() {
MessageDeviceInfo m;
m.code = DeviceInfo;
Message s;
s.device_info = m;
return s;
}
int msg_deserialize(const uint8_t * buf, size_t len, Message * dst) {
// Decrement len so that it becomes the len of the data without the code.
if(len-- < 1) return -1;
// This ensures that only a byte is read instead of a full enum value
uint8_t code_byte = buf[0];
MessageCode code = (MessageCode) code_byte;
switch(code) {
case Heartbeat:
if(MSS_HEARTBEAT > len) return -1;
dst->code = code;
dst->heartbeat.alive = buf[1];
return 0;
case DeviceInfo:
if(MSS_DEVICE_INFO > len) return -1;
dst->code = code;
return 0;
case DeviceReport:
if(len < MSS_DEVICE_REPORT) return -1;
dst->code = code;
return 0;
case DeviceDestroy:
if(len < MSS_DEVICE_DESTROY) return -1;
dst->code = code;
return 0;
case ControllerState:
if(len < MSS_CONTROLLER_STATE) return -1;
dst->code = code;
dst->controller_state.led[0] = buf[1];
dst->controller_state.led[1] = buf[2];
dst->controller_state.led[2] = buf[3];
dst->controller_state.small_rumble = buf[4];
dst->controller_state.big_rumble = buf[5];
dst->controller_state.flash_on = buf[6];
dst->controller_state.flash_off = buf[7];
return 0;
default:
return -1;
}
}
// The indices have to match with msg_deserialize
int msg_serialize(uint8_t * buf, size_t len, Message msg) {
switch(msg.code) {
case Heartbeat:
if(MSS_HEARTBEAT >= len) return -1;
buf[0] = (uint8_t) msg.code;
buf[1] = msg.heartbeat.alive;
return 0;
case DeviceInfo:
if(MSS_DEVICE_INFO >= len) return -1;
buf[0] = (uint8_t) msg.code;
return 0;
case DeviceReport:
if(MSS_DEVICE_REPORT >= len) return -1;
buf[0] = (uint8_t) msg.code;
return 0;
case DeviceDestroy:
if(MSS_DEVICE_DESTROY >= len) return -1;
buf[0] = (uint8_t) msg.code;
return 0;
case ControllerState:
if(MSS_CONTROLLER_STATE >= len) return -1;
buf[0] = (uint8_t) msg.code;
buf[1] = msg.controller_state.led[0];
buf[2] = msg.controller_state.led[1];
buf[3] = msg.controller_state.led[2];
buf[4] = msg.controller_state.small_rumble;
buf[5] = msg.controller_state.big_rumble;
buf[6] = msg.controller_state.flash_on;
buf[7] = msg.controller_state.flash_off;
return 0;
default:
return -1;
}
}

55
net.h
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@ -1,4 +1,59 @@
#ifndef NET_H #ifndef NET_H
#define NET_H #define NET_H
#include<stdint.h>
#include<stdlib.h>
typedef enum {
Heartbeat = 0,
DeviceInfo = 1,
DeviceReport = 2,
DeviceDestroy = 3,
ControllerState = 4,
} MessageCode;
typedef struct {
MessageCode code;
uint8_t alive;
} MessageHeartbeat;
#define MSS_HEARTBEAT 1
// MSS -> Message Serialized Size:
// Size of the data of the message when serialized (no alignment / padding)
typedef struct {
MessageCode code;
} MessageDeviceInfo;
#define MSS_DEVICE_INFO 0
typedef struct {
MessageCode code;
} MessageDeviceReport;
#define MSS_DEVICE_REPORT 0
typedef struct {
MessageCode code;
} MessageDeviceDestroy;
#define MSS_DEVICE_DESTROY 0
typedef struct {
MessageCode code;
uint8_t led[3];
uint8_t small_rumble;
uint8_t big_rumble;
uint8_t flash_on;
uint8_t flash_off;
} MessageControllerState;
#define MSS_CONTROLLER_STATE 7
typedef union {
MessageCode code;
MessageHeartbeat heartbeat;
MessageDeviceInfo device_info;
MessageDeviceReport device_report;
MessageDeviceDestroy device_destroy;
MessageControllerState controller_state;
} Message;
int msg_deserialize(const uint8_t * buf, size_t len, Message * dst);
int msg_serialize(uint8_t * buf, size_t len, Message msg);
#endif #endif

75
server.c Normal file
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@ -0,0 +1,75 @@
#include<arpa/inet.h>
#include<sys/socket.h>
#include<stdint.h>
#include<pthread.h>
#include<stdio.h>
#include<string.h>
#include "main.h"
#include "vec.h"
#include "net.h"
struct Connection {
int socket;
uint32_t id;
};
void * server_handle_conn(void * args_) {
struct Connection * args = args_;
printf("THREAD(%u): start\n", args->id);
while(1) {
uint8_t buf[1024];
while(1) {
int len = recv(args->socket, buf, 1024, MSG_WAITALL);
if(len <= 0) break;
Message msg;
if(msg_deserialize(buf, len, &msg) == 0) {
} else {
printf("Couldn't parse message.\n");
}
}
printf("THREAD(%u): connection closed\n", args->id);
}
free(args);
return NULL;
}
void server_run(uint16_t port) {
printf("SERVER: start\n");
int sock = socket(AF_INET, SOCK_STREAM, 0);
if(sock < 0) panicf("Couldn't open socket\n");
struct sockaddr_in addr = {};
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = htonl(INADDR_ANY);
addr.sin_port = htons(port);
if(bind(sock, (struct sockaddr*)&addr, sizeof(addr)) != 0)
panicf("Couldn't bind to the socket\n");
if(listen(sock, 16) != 0)
panicf("Couldn't listen on socket\n");
uint32_t ids = 0;
while(1) {
struct sockaddr con_addr;
socklen_t con_len = sizeof(con_addr);
struct Connection conn;
conn.socket = accept(sock, &con_addr, &con_len);
if(conn.socket >= 0) {
printf("SERVER: got connection\n");
conn.id = ids++;
struct Connection * conn_ptr = malloc(sizeof(struct Connection));
memcpy(conn_ptr, &conn, sizeof(struct Connection));
pthread_t thread;
pthread_create(&thread, NULL, server_handle_conn, conn_ptr);
} else {
printf("Couldn't accept connection (%d)\n", conn.socket);
}
}
}

7
server.h Normal file
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@ -0,0 +1,7 @@
#ifndef SERVER_H
#define SERVER_H
#include<stdint.h>
void server_run(uint16_t port);
#endif

22
util.c Normal file
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@ -0,0 +1,22 @@
#include "util.h"
#include <limits.h>
#ifndef __has_builtin
#define __has_builtin(_) 0
#endif
unsigned long log2lu(unsigned long n) {
#if __has_builtin(__builtin_clz)
return sizeof(unsigned long) * CHAR_BIT - __builtin_clz(n) - 1;
#else
unsigned long res = 0;
while(n >>= 1) ++res;
return res;
#endif
}
uint32_t rotl(uint32_t n, unsigned int c) {
const unsigned int mask = (CHAR_BIT*sizeof(n) - 1);
c &= mask;
return (n<<c) | (n>>( (-c)&mask ));
}

8
util.h Normal file
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@ -0,0 +1,8 @@
#ifndef UTIL_H
#define UTIL_H
#include <stdint.h>
unsigned long log2lu(unsigned long);
uint32_t rotl (uint32_t n, unsigned int c);
#endif

100
vec.c Normal file
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@ -0,0 +1,100 @@
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include "vec.h"
#define INIT_CAP 8
static void handle_alloc_error() {
printf("Error when allocating memory.\n");
exit(2);
}
Vec vec_new(size_t data_size) {
return vec_cap(data_size, INIT_CAP);
}
Vec vec_cap(size_t data_size, size_t initial_capacity) {
Vec v;
v.cap = initial_capacity;
v.len = 0;
v.stride = data_size;
v.data = malloc(data_size * initial_capacity);
return v;
}
static inline void vec_grow(Vec * v, size_t cap) {
if(v->cap >= cap) return;
size_t new_cap = cap > v->cap * 2 ? cap : v->cap * 2;
void * new_data = realloc(v->data, new_cap * v->stride);
if(new_data == NULL) handle_alloc_error();
v->data = new_data;
v->cap = new_cap;
}
void vec_push(Vec * v, void * data) {
vec_grow(v, v->len + 1);
memcpy(v->data + v->stride * v->len++, data, v->stride);
}
void vec_pop(Vec * v, void * data) {
if(v->len == 0) {
printf("ERR(vec_pop): Trying to pop an element from an empty vector\n");
return;
}
if(data != NULL)
memcpy(data, v->data + v->stride * (v->len - 1), v->stride);
v->len--;
}
void * vec_get(Vec * v, size_t index) {
if(index >= v->len) return NULL;
return v->data + index * v->stride;
}
void vec_insert(Vec * v, void * data, size_t index) {
if(index > v->len) {
printf("ERR(vec_insert): Trying to insert past the end of the vector.\n");
return;
}
vec_grow(v, v->len + 1);
void * slot = v->data + index * v->stride;
if(index < v->len) {
memmove(slot + v->stride, slot, (v->len - index) * v->stride);
}
memcpy(slot, data, v->stride);
v->len++;
}
void vec_remove(Vec * v, size_t index, void * data) {
if(v->len == 0) {
printf("ERR(vec_remove): Trying to remove an element from an empty vector\n");
return;
}
if(index >= v->len) {
printf("ERR(vec_remove): Trying to remove past the end of the vector\n");
return;
}
void * slot = v->data + index * v->stride;
if(data != NULL)
memcpy(data, slot, v->stride);
if(index < --v->len)
memmove(slot, slot + v->stride, (v->len - index) * v->stride);
}
void vec_clear(Vec * v) {
v->len = 0;
}
void vec_extend(Vec * v, void * data, size_t len) {
if(len == 0) return;
vec_grow(v, v->len + len);
memcpy(v->data + v->stride * v->len, data, v->stride * len);
v->len += len;
}
void vec_free(Vec v) {
free(v.data);
}

36
vec.h Normal file
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@ -0,0 +1,36 @@
#ifndef VEC_H
#define VEC_H
#include<unistd.h>
#include<stdint.h>
#define vec_of(type) vec_new(sizeof(type))
typedef struct {
void * data;
size_t cap;
size_t len;
size_t stride;
} Vec;
// Create a new vector
Vec vec_new(size_t data_size);
// Create a new vector with an initial capacity
Vec vec_cap(size_t data_size, size_t initial_capacity);
// Push an element into the vector
void vec_push(Vec * v, void * data);
// Pop an element into the vector, and put it in data if it is not null
void vec_pop(Vec * v, void * data);
// Get a pointer to the element at an index, returns NULL if there is no such element
void * vec_get(Vec * v, size_t index);
// Insert an element at any index in the vector (except past the end)
void vec_insert(Vec * v, void * data, size_t index);
// Remove an element from the vector, and put it in data if it is not NULL
void vec_remove(Vec * v, size_t index, void * data);
// Clear the vector
void vec_clear(Vec * v);
// Extend the vector with the content of data
void vec_extend(Vec * v, void * data, size_t len);
// Free the vector
void vec_free(Vec v);
#endif