housekeeping
This commit is contained in:
parent
2297685cd6
commit
5bdf9f4c58
6
client.c
6
client.c
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@ -1,6 +1,4 @@
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#include<stdint.h>
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#include "client.h"
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#include <stdint.h>
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void client_run(char * address, uint16_t port) {
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}
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void client_run(char *address, uint16_t port) {}
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2
client.h
2
client.h
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@ -3,6 +3,6 @@
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#define CLIENT_H
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#include <stdint.h>
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void client_run(char * address, uint16_t port);
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void client_run(char *address, uint16_t port);
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#endif
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13
hid.c
13
hid.c
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@ -1,17 +1,16 @@
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#include <dirent.h>
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#include <fcntl.h>
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#include <linux/input.h>
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#include <linux/joystick.h>
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#include <linux/uinput.h>
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#include <pthread.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/ioctl.h>
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#include <time.h>
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#include <unistd.h>
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#include "hid.h"
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#include "main.h"
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#include "vec.h"
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// List of uniq of the currently known devices
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@ -57,11 +56,11 @@ void setup_device(PhysicalDevice *dev) {
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dev->device_info.rel_count = 0;
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dev->device_info.key_count = 0;
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for(int i = 0; i < ABS_CNT; i++)
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for (int i = 0; i < ABS_CNT; i++)
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dev->mapping.abs_indices[i] = -1;
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for(int i = 0; i < REL_CNT; i++)
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for (int i = 0; i < REL_CNT; i++)
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dev->mapping.key_indices[i] = -1;
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for(int i = 0; i < KEY_CNT; i++)
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for (int i = 0; i < KEY_CNT; i++)
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dev->mapping.key_indices[i] = -1;
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uint8_t bits[EV_MAX] = {};
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@ -304,7 +303,7 @@ void apply_controller_state(PhysicalDevice *dev, MessageControllerState *state)
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buf[10] = state->flash_off;
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write(dev->hidraw, buf, 32);
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if(state->flash_on == 0 && state->flash_off == 0) {
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if (state->flash_on == 0 && state->flash_off == 0) {
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fsync(dev->hidraw);
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// Send a second time because it doesn't work otherwise
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write(dev->hidraw, buf, 32);
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2
hid.h
2
hid.h
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@ -2,9 +2,7 @@
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#ifndef HID_H
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#define HID_H
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#include "net.h"
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#include "vec.h"
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#include <linux/input.h>
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#include <pthread.h>
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#include <stdint.h>
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typedef uint64_t uniq_t;
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10
main.c
10
main.c
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@ -1,13 +1,8 @@
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#include <fcntl.h>
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#include <linux/joystick.h>
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#include <pthread.h>
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#include <stdarg.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/ioctl.h>
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#include <unistd.h>
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#include "client.h"
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#include "hid.h"
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@ -19,7 +14,6 @@ const char *USAGE[] = {
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"jsfw client [address] [port]\n",
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"jsfw server [port]\n",
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};
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const size_t EVENT_SIZE = sizeof(struct js_event);
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uint16_t parse_port(const char *str) {
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long long n = atoll(str);
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@ -29,7 +23,7 @@ uint16_t parse_port(const char *str) {
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}
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void server(uint16_t port) {
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printf("Server (port: %u).\n\n", port);
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printf("[Server (port: %u)]\n\n", port);
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pthread_t thread;
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pthread_create(&thread, NULL, hid_thread, NULL);
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@ -37,7 +31,7 @@ void server(uint16_t port) {
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}
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void client(char *address, uint16_t port) {
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printf("Client (%s:%d)\n\n", address, port);
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printf("[Client (%s:%d)]\n\n", address, port);
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client_run(address, port);
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}
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11
server.c
11
server.c
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@ -1,20 +1,19 @@
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#include <arpa/inet.h>
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#include <fcntl.h>
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#include <linux/input.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <poll.h>
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#include <pthread.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/ioctl.h>
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#include <sys/poll.h>
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#include <sys/socket.h>
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#include <unistd.h>
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#include "hid.h"
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#include "net.h"
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#include "util.h"
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#include "vec.h"
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struct Connection {
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int socket;
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MessageDeviceReport report = {};
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report.code = DeviceReport;
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report.code = DeviceReport;
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report.abs_count = dev.device_info.abs_count;
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report.rel_count = dev.device_info.rel_count;
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report.key_count = dev.device_info.key_count;
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2
server.h
2
server.h
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// vi: set ft=c
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#ifndef SERVER_H
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#define SERVER_H
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#include<stdint.h>
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#include <stdint.h>
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void server_run(uint16_t port);
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7
util.c
7
util.c
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#include<limits.h>
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#include<stdarg.h>
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#include<stdio.h>
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#include<stdlib.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "util.h"
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76
vec.c
76
vec.c
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#include<stdio.h>
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#include<stdlib.h>
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#include<string.h>
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#include "vec.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#define INIT_CAP 8
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exit(2);
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}
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Vec vec_new(size_t data_size) {
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return vec_cap(data_size, INIT_CAP);
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}
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Vec vec_new(size_t data_size) { return vec_cap(data_size, INIT_CAP); }
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Vec vec_cap(size_t data_size, size_t initial_capacity) {
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Vec v;
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v.cap = initial_capacity;
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v.len = 0;
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v.cap = initial_capacity;
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v.len = 0;
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v.stride = data_size;
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v.data = malloc(data_size * initial_capacity);
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v.data = malloc(data_size * initial_capacity);
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return v;
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}
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static inline void vec_grow(Vec * v, size_t cap) {
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if(v->cap >= cap) return;
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size_t new_cap = cap > v->cap * 2 ? cap : v->cap * 2;
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void * new_data = realloc(v->data, new_cap * v->stride);
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if(new_data == NULL) handle_alloc_error();
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static inline void vec_grow(Vec *v, size_t cap) {
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if (v->cap >= cap)
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return;
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size_t new_cap = cap > v->cap * 2 ? cap : v->cap * 2;
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void *new_data = realloc(v->data, new_cap * v->stride);
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if (new_data == NULL)
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handle_alloc_error();
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v->data = new_data;
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v->cap = new_cap;
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v->cap = new_cap;
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}
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void vec_push(Vec * v, void * data) {
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void vec_push(Vec *v, void *data) {
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vec_grow(v, v->len + 1);
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memcpy(v->data + v->stride * v->len++, data, v->stride);
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}
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void vec_pop(Vec * v, void * data) {
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if(v->len == 0) {
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void vec_pop(Vec *v, void *data) {
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if (v->len == 0) {
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printf("ERR(vec_pop): Trying to pop an element from an empty vector\n");
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return;
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}
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if(data != NULL)
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if (data != NULL)
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memcpy(data, v->data + v->stride * (v->len - 1), v->stride);
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v->len--;
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}
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void * vec_get(Vec * v, size_t index) {
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if(index >= v->len) return NULL;
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void *vec_get(Vec *v, size_t index) {
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if (index >= v->len)
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return NULL;
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return v->data + index * v->stride;
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}
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void vec_insert(Vec * v, void * data, size_t index) {
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if(index > v->len) {
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void vec_insert(Vec *v, void *data, size_t index) {
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if (index > v->len) {
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printf("ERR(vec_insert): Trying to insert past the end of the vector.\n");
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return;
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}
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vec_grow(v, v->len + 1);
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void * slot = v->data + index * v->stride;
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if(index < v->len) {
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void *slot = v->data + index * v->stride;
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if (index < v->len) {
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memmove(slot + v->stride, slot, (v->len - index) * v->stride);
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}
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memcpy(slot, data, v->stride);
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v->len++;
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}
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void vec_remove(Vec * v, size_t index, void * data) {
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if(v->len == 0) {
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void vec_remove(Vec *v, size_t index, void *data) {
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if (v->len == 0) {
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printf("ERR(vec_remove): Trying to remove an element from an empty vector\n");
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return;
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}
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if(index >= v->len) {
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if (index >= v->len) {
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printf("ERR(vec_remove): Trying to remove past the end of the vector\n");
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return;
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}
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void * slot = v->data + index * v->stride;
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if(data != NULL)
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void *slot = v->data + index * v->stride;
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if (data != NULL)
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memcpy(data, slot, v->stride);
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if(index < --v->len)
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if (index < --v->len)
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memmove(slot, slot + v->stride, (v->len - index) * v->stride);
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}
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void vec_clear(Vec * v) {
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v->len = 0;
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}
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void vec_clear(Vec *v) { v->len = 0; }
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void vec_extend(Vec * v, void * data, size_t len) {
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if(len == 0) return;
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void vec_extend(Vec *v, void *data, size_t len) {
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if (len == 0)
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return;
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vec_grow(v, v->len + len);
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memcpy(v->data + v->stride * v->len, data, v->stride * len);
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v->len += len;
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}
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void vec_free(Vec v) {
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free(v.data);
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}
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void vec_free(Vec v) { free(v.data); }
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19
vec.h
19
vec.h
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// vi: set ft=c
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#ifndef VEC_H
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#define VEC_H
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#include<unistd.h>
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#include<stdint.h>
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#include <unistd.h>
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#define vec_of(type) vec_new(sizeof(type))
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typedef struct {
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void * data;
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void *data;
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size_t cap;
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size_t len;
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size_t stride;
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// Create a new vector with an initial capacity
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Vec vec_cap(size_t data_size, size_t initial_capacity);
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// Push an element into the vector
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void vec_push(Vec * v, void * data);
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void vec_push(Vec *v, void *data);
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// Pop an element into the vector, and put it in data if it is not null
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void vec_pop(Vec * v, void * data);
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void vec_pop(Vec *v, void *data);
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// Get a pointer to the element at an index, returns NULL if there is no such element
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void * vec_get(Vec * v, size_t index);
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void *vec_get(Vec *v, size_t index);
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// Insert an element at any index in the vector (except past the end)
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void vec_insert(Vec * v, void * data, size_t index);
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void vec_insert(Vec *v, void *data, size_t index);
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// Remove an element from the vector, and put it in data if it is not NULL
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void vec_remove(Vec * v, size_t index, void * data);
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void vec_remove(Vec *v, size_t index, void *data);
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// Clear the vector
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void vec_clear(Vec * v);
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void vec_clear(Vec *v);
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// Extend the vector with the content of data
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void vec_extend(Vec * v, void * data, size_t len);
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void vec_extend(Vec *v, void *data, size_t len);
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// Free the vector
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void vec_free(Vec v);
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