#include "vec.h" #include #include #include #define INIT_CAP 8 static void handle_alloc_error(void) { printf("Error when allocating memory.\n"); exit(2); } Vec vec_new(size_t data_size) { return vec_cap(data_size, INIT_CAP); } Vec vec_cap(size_t data_size, size_t initial_capacity) { Vec v; v.cap = initial_capacity; v.len = 0; v.stride = data_size; v.data = malloc(data_size * initial_capacity); return v; } // Ensure the vector can store at least cap elements static inline void vec_grow(Vec *v, size_t cap) { if (v->cap >= cap) { return; } size_t new_cap = cap > v->cap * 2 ? cap : v->cap * 2; void *new_data = realloc(v->data, new_cap * v->stride); if (new_data == NULL) { handle_alloc_error(); } v->data = new_data; v->cap = new_cap; } void vec_push(Vec *v, void *data) { vec_grow(v, v->len + 1); memcpy((u_int8_t *)v->data + v->stride * v->len++, data, v->stride); } void vec_pop(Vec *v, void *data) { if (v->len == 0) { printf("ERR(vec_pop): Trying to pop an element from an empty vector\n"); return; } if (data != NULL) { memcpy(data, v->data + v->stride * (v->len - 1), v->stride); } v->len--; } void *vec_get(Vec *v, size_t index) { if (index >= v->len) { return NULL; } return v->data + index * v->stride; } void vec_insert(Vec *v, void *data, size_t index) { if (index > v->len) { printf("ERR(vec_insert): Trying to insert past the end of the vector.\n"); return; } vec_grow(v, v->len + 1); uint8_t *slot = v->data + index * v->stride; if (index < v->len) { memmove(slot + v->stride, slot, (v->len - index) * v->stride); } memcpy(slot, data, v->stride); v->len++; } void vec_remove(Vec *v, size_t index, void *data) { if (v->len == 0) { printf("ERR(vec_remove): Trying to remove an element from an empty vector\n"); return; } if (index >= v->len) { printf("ERR(vec_remove): Trying to remove past the end of the vector\n"); return; } uint8_t *slot = v->data + index * v->stride; if (data != NULL) { memcpy(data, slot, v->stride); } if (index < --v->len) { memmove(slot, slot + v->stride, (v->len - index) * v->stride); } } void vec_clear(Vec *v) { v->len = 0; } // Add the content of a buffer of len elements to the end of the vector void vec_extend(Vec *v, void *data, size_t len) { if (len == 0) { return; } vec_grow(v, v->len + len); memcpy((uint8_t*)v->data + v->stride * v->len, data, v->stride * len); v->len += len; } void vec_free(Vec v) { free(v.data); }