add evaulation function
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1
TODO
1
TODO
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@ -3,6 +3,7 @@ TODO
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- make an interface for picking moves
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- make an interface for picking moves
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- make an interface, period
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- make an interface, period
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- back-propagate values up the tree
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BUGS
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BUGS
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----
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----
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18
cli.py
18
cli.py
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@ -16,7 +16,20 @@ piecemaps = {
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}
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}
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mappings = TwoDUtils.reverse
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mappings = TwoDUtils.reverse
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def tree_of_node(node):
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def tree_of_node(node, count=5):
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if count == 1:
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score = 0
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for i in range(9):
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for j in range(9):
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p = TwoDPos(TwoDPos.g, (i + 1, j + 1))
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a, b, c, d = p.local()
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if node.inner.board[a][b][c][d] == Board.cross:
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score += 1
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elif node.inner.board[a][b][c][d] == Board.nought:
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score -= 1
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return score
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parent = node
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parent = node
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print("considering board with moveset " + str(parent.inner.moves))
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print("considering board with moveset " + str(parent.inner.moves))
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@ -30,7 +43,7 @@ def tree_of_node(node):
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childnode.inner = copy
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childnode.inner = copy
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parent.children.append(childnode)
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parent.children.append(childnode)
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for i in parent.children:
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for i in parent.children:
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tree_of_node(i)
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tree_of_node(i, count - 1)
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else:
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else:
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print("calculated score")
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print("calculated score")
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rawscore = BoardTools.winning(None, parent.inner.metaboard())
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rawscore = BoardTools.winning(None, parent.inner.metaboard())
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@ -45,6 +58,7 @@ def tree_of_node(node):
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raise StateError("aaaa")
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raise StateError("aaaa")
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print("score" + str(score))
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print("score" + str(score))
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return score
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def render(board):
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def render(board):
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print("123 456 789")
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print("123 456 789")
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7
pos.py
7
pos.py
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@ -21,10 +21,17 @@ class TwoDPos:
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l = 1
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l = 1
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def __init__(self, mode, param):
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def __init__(self, mode, param):
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if mode == TwoDPos.g:
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if mode == TwoDPos.g:
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try:
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self.pos = (
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self.pos = (
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TwoDUtils.mappings[param[0]],
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TwoDUtils.mappings[param[0]],
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int(param[1]) - 1,
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int(param[1]) - 1,
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)
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)
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except KeyError:
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self.pos = (
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int(param[0]) - 1,
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int(param[1]) - 1,
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)
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elif mode == TwoDPos.l:
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elif mode == TwoDPos.l:
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self.pos = (
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self.pos = (
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param[0] * 3 + param[2],
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param[0] * 3 + param[2],
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